D4 Random Wasteland Encounters
- The party encounters a village with 1d6 houses and 1d6 shops. Some people are outside of the village and are not willing to talk to strangers. The locals are afraid of strangers. The parties will be asked if they are of a local clan, if they are not, they will an asked to leave the village immediately. They may also be attacked by the locals. There is a 2 in 6 chance that a local will recognize the party as strangers and could try to pick a fight with a different group of locals. Fighting between the two will break out. If a fight breaks out, all members of the party will fight, except for the people that are in the group that the fight broke out with.
- An ancient obelisk juts out of the ground, emanating a strange hum. The moment the party approaches, it initializes an old wizard's unfinished spell and creates four mirror-clones of each adventurer. These clones are not hostile but animated with heightened eccentric personalities. Soon it's clear that an unseen abjuration protocol wants the real adventurers to justify their existence or face annihilation.
- Xargol, a grey humanoid creature with blue eyes, is fighting a group of boars. Grey humanoid creature needs help badly! (Gauntlet announcer voice...)
- The barren wasteland ahead of you is filled with huge, thorny bushes that are probably made out of steel. They stand tall and proud in the landscape, their tall, sharp thorns acting as a warning, forbidding anyone to pass through this barren wasteland.
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Random Dungeon Encounter Ideas Books
I have an ebook and print copy of 500 random dungeon encounters that is available now at Amazon as an ebook or softcover print and contains the following DM goodness inside...
- Random Dungeon Encounters x 500
- Adventure NPCs x 50
- Gnome and Centaur Names x 20 each
- Dungeon and City Names x 20 each
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About Random Encounters AI
I'm Paul Bellow, a LitRPG author and creator of this site. I also run LitRPG Adventures, a set of advanced AI RPG generators and a growing library of RPG tabletop content generated by GPT-3 API from OpenAI. If you want to learn more about how I put thistogether, I've got a blog post about creating a D&D random encounter generator with an advanced language model neural net. Don't worry, I don't get too technical!
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