D1 Random Fortress Encounters
- The fortress cat catches a rat.
- A lady-in-waiting attends to her mistress.
- A group of 2d6 thieves are sneaking around, trying to find something to steal from the fortress. If spotted, they will run away unless confronted by at least two players or unless at least two guards are around to stop them or if at least two people want to hire them for a job or if someone wants to hire them for a job, in which case they will stay for up to an hour for about 1 sp per hour worked up to a maximum of 5 sp per hour worked before running away with any loot gathered so far or refusing to continue working if more than 1 hr has passed since being hired by anyone.
- Grubb: a tiny, grub-like creature that appears to be a worm or a caterpillar. It has a red body and six short legs. It is moving very slowly across the floor and is no threat.
- A group of 2d4 men, women and children are begging for food. They are very thin and look sickly. They have noticed a group of people in colorful clothing from afar, so they came running to ask for food.
- A guard lounges in the barracks, cleaning his gear.
- A servant is lighting sconces in preparation for the evening.
- As the players rest for the night, they are disturbed by the ghostly apparition of a long-dead warrior seeking revenge on his former comrades who betrayed him. The players must uncover the truth and appease the vengeful spirit.
- A group of men are trying to sell a goat. The goat is actually very old, but they are trying to pass it off as being young and strong.
- A group of 5 guardsmen are walking down the hallway, headed somewhere else. They will ignore the players unless attacked.
About Random Fortress Encounters AI
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