D1 Random Elemental Plane of Earth Encounters
- A group of bandits are hiding in a cave. They are planning to ambush passing trade caravans.
- The party comes across a traveling merchant who has been attacked by a group of earth elementals, causing his wagon to topple over. The merchant pleads for the players' help in retrieving his lost goods and defending him from the vengeful elementals.
- Coordinated observations reveal mineral-laced foliage useful in enhancing natural camouflage.
- Hidden pitfalls are covered with loose gravel, requiring keen perception to avoid.
- Deep underground, they find an avatar of the earth, a massive heart-like geode. Activating or destroying it influences the balance of the entire plane, demanding a grave decision.
- The party notices a large chasm in the ground. Inside, they find a group of metallic dragons who are singing a beautiful song.
- A quaint, glowing grotto is actually a deadly trap. The bioluminescent fungi here are carnivorous and can quickly overpower and devour anything that gets too close.
- A chess game!
- Players come across a small area where the walls are made of gold and precious stones. Upon further inspection, there appears to be a small altar in the center of the room with a skeleton lying on it. The skeleton has gold coins in its hands and mouth and a large golden ring on its finger. If players disturb the area or try to take any of the gold or jewels, they will be attacked by 1d4+1 goblins from another realm which were trapped here by an accident. They can fight or surrender, but they will not allow gold or jewels to be stolen from this place.
- The party finds a large underground lake, with a single giant stone boat in the middle of it.
About Random Elemental Plane of Earth Encounters AI
Hello. I'm Paul Bellow, a LitRPG author and creator of this site with 1000's of Free D&D Random Encounters. I also run LitRPG Adventures, a set of advanced RPG generators and a growing library of RPG content generated by GPT-3 API from OpenAI. If you want to learn more about how I put thistogether, I've got a blog post about creating this D&D random encounter generator.
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