D1 Random Cave Encounters
- Players find an underground river filled with giant eels. If they try to cross it, they will have to fight the eels.
- A group of men wearing black robes are walking through the cave. They are carrying a chest full of gold coins, and they are headed to the market to buy supplies for their cult. The players can try to stop them or let them go about their business and then deal with the consequences later.
- The players find a skeleton with a small pouch of coins. The skeleton is holding a sword.
- You discover a blocked path with a pair of 2d6 orcs attempting to clear debris. Helping them could foster an unexpected alliance—or the orcs may just ambush you for your gear.
- A shimmering pool of water invites you to take a refreshing break. But as you lean down to drink, 2d4 water weirds emerge, angry at the disturbance. If players choose to negotiate for safe passage or offer something of value, they may earn access to a secret underwater grotto promising long-lost riches—or a watery grave.
- A low-hanging stalactite requires you to duck to avoid it.
- Soft sung river chambers embrace narrative molds wielding enchantment under swift tears driven by distorted tides, sometimes exposing centaur warlocks.
- The echoing sound of dripping water draws you to a subterranean river leads to a stone bridge. Underneath, 3d6 ghostly ferrymen whisper of a forgotten war fought in a realm of shadows. If you pay the ferryman with a token of personal value, you can cross the river safely; otherwise, spectral hands attempt to pull you into the dark waters below.
- A grim statue holds a psychic bond that allows it to transfer its curse - an unending hunger for flesh - to another. The players manage to break the psychic chains, but whoever takes up the challenge to absorb the curse saves the others while committing themselves to evil acts.
- The cavern ahead is filled with a magnetic field that disrupts magic, making spellcasting unpredictable. 2d4 iron golems patrol the area, drawn to any metal the players carry. The crystal-clear pool in the center offers choices: imbibe its waters for unpredictable gains or banish their nemesis's phantom for a time but at the cost of a random item.
About Random Cave Encounters AI
Hello. I'm Paul Bellow, a LitRPG author and creator of this site with 1000's of Free D&D random cave encounter ideas. I also run LitRPG Adventures, a set of advanced RPG generators and a growing library of RPG content generated by GPT-3 API from OpenAI. If you want to learn more about how I put thistogether, I've got a blog post about creating this D&D random encounter generator.
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