D1 Random Cave Encounters
- The players are attacked by a group of 4d6 gnolls. A group of 2d8 hobgoblins attacks the gnolls three rounds into combat.
- Players find a group of 2d6 half-orcs. The half-orcs are looking for something valuable and will attack the players if they get too close.
- At the entrance of a glowing cave, the party meets Oggo, a blind minotaur who lost his way. He uses his heightened other senses to navigate and may guide the party safely if treated with kindness. He’s also secretly a connoisseur of fine cheeses.
- A cavern of eternal echo where voices of lost travelers persistently whisper advice. These uncanny whispers amplify wisdom for the day but sensitize you to petrifying sounds at night.
- The temperature drops noticeably, and small icicles form on the ceiling.
- A group of 2d4 dwarves are arguing about what to do next. One of them suggests that they should attack the party, but no one else agrees with him.
- A dilapidated alchemist’s station contains recipes for ancient potions. Brewing them grants potent effects but misunderstood ingredients occasionally explode with wild magic.
- The players hear a loud roaring noise. A giant lioness paces back and forth in front of the players. The lioness is hunting for food to feed her cubs.
- You find a small, thorny plant growing in a tiny patch of dirt.
- D6+2 giant centipedes with venom.
About Random Cave Encounters AI
Hello. I'm Paul Bellow, a LitRPG author and creator of this site with 1000's of Free D&D random cave encounter ideas. I also run LitRPG Adventures, a set of advanced RPG generators and a growing library of RPG content generated by GPT-3 API from OpenAI. If you want to learn more about how I put thistogether, I've got a blog post about creating this D&D random encounter generator.
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