D&D Random Lake Encounters AI

Advanced Fantasy RPG generator with GPT-3!

300+ D&D Random Lake Encounters

D1 Random Lake Encounters

  1. You find a half-finished puzzle, left by someone long ago.

  2. You find an empty glass bottle with a message that’s too faded to read.

  3. A group of goblins have set up a trap on the shoreline to catch unsuspecting travelers. However, the trap has backfired and caught a group of griffins instead. The goblins are too afraid to approach the griffins, and the party must choose to either help the trapped creatures or leave them to their fate.

  4. Some local children have set up a small fish trap near the shore.

  5. As the party travels alongside the lake, they see a group of people crowding around a huge hole with a rope ladder leading down. If they investigate, they will find a goblin's secret hideout filled with stolen goods. The goblins will try to bribe the party to let them go, but if they refuse, a goblin warband will appear and attack.

  6. A woman named Violet wants players to help her pick some flowers for her anniversary with her husband, who works for a local merchant named Henry who owns a general store nearby and is looking for new suppliers of cheap goods to sell at his store. She says Henry's prices are too low already, but she knows his suppliers keep him in business since he sells so much because nobody else will compete with him on price alone. Henry has been known to pay quite well for goods if players ever want to do any side quests or earn some extra money to buy better equipment while they're here in town. She says Henry has a big black beard and always smiles when she comes into his shop to sell her flowers.

  7. The presence of an old mill adds historical charm.

  8. As the players approach the lake, they notice a human child struggling and about to drown. Upon rescuing him, they learn that the child is cursed, imparted with an ancient affliction that spreads to any who come into contact with him. The longer they hold the child, the more visible the black veins of the curse appear on their bodies, requiring immediate medical intervention or purification within 30 minutes to avoid permanent transformation into one of the lake's monstrous residents.

  9. A group of fishermen find a small boat with a half-starved dog. The dog leads them to a cave where they find a group of kobolds. The kobolds are preparing to attack the village.

  10. Thick reeds rustle, and 3d4 bullywugs leap out, croaking warnings and brandishing crude spears, ready to fend off intruders.

Generated by GPT-3 and lightly edited by a human.






About Random Lake Encounters AI

Hello. I'm Paul Bellow, a LitRPG author and creator of this site with 1000's of Free D&D Random Encounters. I also run LitRPG Adventures, a set of advanced RPG generators and a growing library of RPG content generated by GPT-3 API from OpenAI. If you want to learn more about how I put thistogether, I've got a blog post about creating this D&D random encounter generator.

Thanks for checking out the site. I hope you find it useful!


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