D1 Random Lake Encounters
- A group of 2d6+3 traveling bards are on their way to the next town. They are on their way to a festival. They are practicing for it by singing and dancing. They will perform for anyone who gives them some food and a little cash.
- A fisherman is walking along the shoreline with a pole in his hand and a few fish in a sack. When he sees the party, he will stop and ask them to tell his wife that he will be home soon with more fish. If the party asks him about the nearby castle, he will tell them that it belongs to the Lord of the Lake.
- A group of fishermen have found a strange object in the water. It is a gold coin that has a strange symbol on it. If the party investigates, they will find the strange object is actually a magical potion that is disguised as a coin.
- A group of humans riding horses approach the players and ask them to help them fight a group of bandits who are trying to raid their village. The villagers will give each player a free horse and a bag of silver if they agree to help them fight the bandits.
- A group of 1d4 men are hunting near the shore of the lake. They are hoping to catch some game for their village.
- A group of men is sitting around a campfire, singing songs and telling stories. They are a group of traveling bards.
- A fisherman is walking along the shoreline with a pole in his hand and a few fish in a sack. He will stop and ask them to tell his wife that he will be home soon with more fish.
- A group of gnomes are crossing the lake in a small boat. They are on their way to the city.
- A pair of kobolds have set up a fishing pole next to the lake, hoping to catch something to eat. One of them is sleeping.
- Two guards are standing by the lakeside, keeping an eye on the local fisherman and their catches. They will warn players not to harass the fishermen or they will be forced to arrest them.
Generated by GPT-3 and lightly edited by a human.
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