D1 Random Ocean Encounters
- The adventurers come across coral statues depicting mournful ocean spirits. They need to navigate a timeless riddle to lift the spirits' curses, activating traps if they misunderstand the clues.
- A sea serpent appears, claiming to be the guardian of a lost underwater city. It asks the players to retrieve a powerful artifact from the city in exchange for valuable information and treasures. But the city may be guarded by dangerous underwater creatures and traps.
- The ships are approaching a giant rock in the middle of the ocean. The rock is actually an island, and it's home to a giant creature. The creature will politely ask to eat one of the ships. If refused a single ship, it will attack them all. The thing is almost as big as the island itself. Wait... the island IS the creature...
- A sudden stillness falls over the sea, creating an almost glassy surface.
- Two of the ship's crew are caught stealing items from the other crew members. The two thieves are the two masked swashbucklers who were seen talking to the captain.
- The players are approached by two men who want them to join in a treasure hunt. They've got a map and everything.
- A group of merfolk spot the party’s ship and swim over to them. They are in a panic, as their village has been attacked by a giant sea monster and their queen has gone missing. They ask the party to help them defeat the monster and rescue their queen. In return, they promise to share some of their treasure and provide the party with magical items and weapons.
- A ship approaches, flying a flag of truce. It is a ship of the Red Lantern pirates, and they are looking to hire a ship and a crew to replace their previous ship, which sunk in a storm recently. They will offer full shares to the first ship they encounter, if the captain will agree to a time-share contract where they share the captain's cabin during storms and other bad weather.
- Several mermen appear in the water and try to kidnap the female members of the group and take them to their underwater city. The creatures are being controlled by a group of human men, who are planning to use the mermaids to lure humans to the undersea city.
- The party comes across a family of wayward merfolk caught in a fisherman’s net. Releasing them requires careful coordination and teamwork to avoid harming either party. In gratitude, the merfolk share a legend of a sunken city and provide directions to its location.
About Random Ocean Encounters AI
Hello. I'm Paul Bellow, a LitRPG author and creator of this site with 1000's of Free D&D Random Encounters. I also run LitRPG Adventures, a set of advanced RPG generators and a growing library of RPG content generated by GPT-3 API from OpenAI. If you want to learn more about how I put thistogether, I've got a blog post about creating this D&D random encounter generator.
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