D1 Random Ocean Encounters
- The players encounter a powerful sea witch who offers them a deal: she will grant them their deepest desires in exchange for a favor in the future.
- The sound of crashing waves against a rocky coastline is heard over the sound of the ship. Players see a group of 3d4+2 pirates standing on a cliff, shaking their fists and cursing at the ship.
- A seafaring ghost ship appears, offering the players a ride to their next destination. However, the ship may be cursed and those who board may never leave.
- The ship encounters an area teeming with flying fish.
- A small bird perches on the rigging for a rest.
- A mysterious glowing coral reef is spotted in the distance. Upon closer inspection, the players discover that the reef is actually a massive underwater city inhabited by a race of peaceful, magical creatures. The players can choose to explore the city and learn its secrets or leave it in peace.
- A merchant ship approaches and offers to trade with the party. The merchant sells and buys anything. His name is Gildor Belaroon, and he is looking for a ship to sail back home on, but he doesn't want to pay any more than he has too. He will offer to buy or sell anything.(He is actually an assassin looking for a cover story while he tries to find a way to kill the party without anyone noticing.)
- A stranded pirate ship is found, filled with treasure but also cursed with undead sailors. The players must navigate through the ship and defeat the captain in order to claim the treasure.
- A flock of seagulls circles above the ship for a few moments and then flies away.
- A coral reef suddenly comes to life and attacks the party's ship. The party must find a way to calm the reef or risk damaging their ship beyond repair.
About Random Ocean Encounters AI
Hello. I'm Paul Bellow, a LitRPG author and creator of this site with 1000's of Free D&D Random Encounters. I also run LitRPG Adventures, a set of advanced RPG generators and a growing library of RPG content generated by GPT-3 API from OpenAI. If you want to learn more about how I put thistogether, I've got a blog post about creating this D&D random encounter generator.
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