D1 Random Graveyard Encounters
- The smell of fresh earth mixes with the more pungent odors of decay.
- A group of cultists are conducting a ritual in the graveyard. If players interfere, the cultists will attack.
- Moss covers a large portion of a weathered gravestone.
- A group of 2d6 will-o'-the-wisps lead the players to the spirit of an ancient druid, who has been bound to the graveyard by dark magic. Freeing the druid will earn the adventurers powerful nature-based artifacts.
- The party sees a large, ornate mausoleum in the distance. When they approach, they see that it is guarded by a clay golem. If players defeat the golem, they can enter the mausoleum and find valuable treasures inside.
- A mournful tune lures you to a mausoleum with an enchanted piano playing ghostly songs. Touching the piano summons 2d4 banshees who scream in anguish, guardians of a secret score revealing political intrigue. Retrieving the score may shield you in future conspiracies but failing to leave unscathed dooms you to their eternal concert.
- The players hear a loud wailing coming from the graveyard. If they investigate, they will find a group of 1d4+1 Bone Men surrounding a grave. They are celebrating the death of one of their tribesmen.
- A skeletal hand pokes out of the earth before retreating quickly back underground.
- The players walk among ghostly artists sculpting mocking caricatures of legendary heroes. These spectral sculptors animate the effigies to taunt the players' flaws and present them with a sinister opportunity; finish sculpting an unflattering self-image for a minor boon. They evaluate whether such results bear more reward or reveal vulnerabilities manipulated by future adversaries.
- You find a small, intricately carved wooden box.
Generated by GPT-3 and lightly edited by a human.
About Random Graveyard Encounters AI
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