D1 Random Graveyard Encounters
- A group of 1d4 zombies are carrying a small chest. The chest contains 10 gp worth of jewelry.
- An epitaph reads a name the players recognize – an important figure from local lore.
- A group of 2d6+4 giant spiders have made their home in the graveyard, using the corpses as their food source. They are venomous and will attack anyone who disturbs their webs.
- A group of four ghouls are digging in an open grave, looking for food. If players approach, the ghouls will attack.
- A strange, greenish fog rises, and from it step 3d6 plague zombies, their bodies riddled with disease. They spread a virulent curse that saps the strength and life from those afflicted.
- The PCs find a seemingly abandoned mausoleum. Inside lies a lich lich posing as a benevolent guardian. The lich offers a powerful artifact for the party’s help in finding a "traitorous" soul, intending to sacrifice the group in a dark ritual.
- A group of people are sitting around drinking and talking about all of the strange things that have happened in this graveyard. They are looking for someone who can tell them what happened to one of their friends who disappeared without a trace. They will ask the players to find out what happened to their friend.
- Players come upon a gravestone with an epitaph that references an ancient prophesy.
- A tomb lies agape, and from it erupts a flurry of ghostly bats. At their center, a vampire sorcerer cryptically speaking of "Winter's Grasp" appears, offering cryptic prophecies at the cost: a blood promise.
- You accidentally disturb a nest of insects dwelling in a crack in a gravestone.
Generated by GPT-3 and lightly edited by a human.
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