D1 Random Graveyard Encounters
- An intricately
- You find an oddly warm stone in the soil by a gravestone.
- At the center of the graveyard, players find a spectral lord who died defending his castle. He offers his sword and wisdom if they agree to visit his abandoned keep and rid it of malevolent spirits.
- A group of 1d6+1 grave robbers are combing through the graveyard, looking for valuable objects to sell. Players can either join in on the looting or stop them and return the stolen items to their rightful resting places.
- A group of 3d4+2 zombies are attacking the party. The zombies were created by a necromancer who wants to test his new army. He is nearby and will join the battle if his zombies are losing.
- A pack of 1d6+2 dire wolves have taken residence in the graveyard, using the tombs as dens. Players may be able to tame the wolves or must fend them off to explore the area.
- The faint outline of a person seems to appear amidst the swirling fog.
- Two grave robbers are digging up graves in search of treasure. One of the graves they have opened has turned out to be the tomb of a powerful vampire.
- Two men in dark robes are digging up a grave. They are looking for a specific item on the body. They will attack if they are disturbed.
- The players walk among ghostly artists sculpting mocking caricatures of legendary heroes. These spectral sculptors animate the effigies to taunt the players' flaws and present them with a sinister opportunity; finish sculpting an unflattering self-image for a minor boon. They evaluate whether such results bear more reward or reveal vulnerabilities manipulated by future adversaries.
Generated by GPT-3 and lightly edited by a human.
About Random Graveyard Encounters AI
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