D1 Random Elemental Plane of Water Encounters
- A school of large, dark, fish-like creatures swims past the players' ship. They are large enough that the players' ship is damaged in the encounter.
- A group of merfolk are celebrating the death of a King. They are dancing and singing in their underwater kingdom.
- Tentacles (in water) A giant squid attacks the party in the water.
- 1d6 stingrays buried under the sand, peeking out.
- A school of bioluminescent fish forms shapes and messages, leading the players to a sunken temple guarded by a giant shark.
- The players encounter a friendly merfolk trader who offers to sell them magical items and weapons made from the treasures of the sea. However, some of the items may come with unexpected consequences.
- A bioluminescent path reveals an ancient temple guarded by powerful water elementals.
- Gudgeons flock to the party. They appear to be out of water.
- As the party sails through calm waters, they suddenly find themselves in the middle of a raging storm. In the eye of the storm, they spot a group of powerful water elementals controlling the weather. The party must defeat them to calm the seas and continue their journey.
- A group of mermen ambush the party.
About Random Elemental Plane of Water Encounters AI
Hello. I'm Paul Bellow, a LitRPG author and creator of this site with 1000's of Free D&D Random Encounters. I also run LitRPG Adventures, a set of advanced RPG generators and a growing library of RPG content generated by GPT-3 API from OpenAI. If you want to learn more about how I put thistogether, I've got a blog post about creating this D&D random encounter generator.
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