D1 Random Elemental Plane of Water Encounters
- A gentle ripple in the water is caused by a passing manta ray.
- A large shark is swimming around, looking for weaker prey. The shark will go after anyone it sees.
- A shadowy trench glows from the light of a sleeping elder leviathan.
- As the adventurers swim deeper, they find themselves in the territory of 4d6 electric-jellyfish-like creatures known as Storm Medusae.
- The water turns murky in spots, likely due to stirred-up sediment.
- A ship is sinking and the players must rescue the survivors and bring them to safety. However, there's a catch - the ship is cursed and anything that touches it will turn to gold.
- A pirate ship sunken during autumn is rumored to surface every hundred years for one night in summer. Ghostly pirates roam, guarding their forgotten treasures and curses until the ship vanishes again.
- A majestic whale breaches the surface, revealing ancient runes carved into its side that tell tales of a sunken city.
- Tentacles (attack on shore) A giant squid comes out of the water and attempts to grab a PC on shore by grabbing him with its tentacles.
- The players come across a shipwreck on the ocean floor. As they search through the wreckage, they are attacked by a group of undead pirates who have been cursed to roam the seas for eternity.
About Random Elemental Plane of Water Encounters AI
Hello. I'm Paul Bellow, a LitRPG author and creator of this site with 1000's of Free D&D Random Encounters. I also run LitRPG Adventures, a set of advanced RPG generators and a growing library of RPG content generated by GPT-3 API from OpenAI. If you want to learn more about how I put thistogether, I've got a blog post about creating this D&D random encounter generator.
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