D1 Random Elemental Plane of Air Encounters
- Wisps of sentient air mimic familiar voices, leading adventurers astray into an endless loop of illusions. Only by besting the lead wisp, who demands a riddle match, can they break free and gain a wind-crafted amulet.
- The party finds a strange floating castle in the middle of the sky. The castle is inhabited by a powerful wizard who will ask the party to complete a quest before granting them access to its secrets.
- A strange wind blows across the plane, and a voice can be heard calling out to the party. The voice is that of an ancient spirit, who offers to grant the party insight into the future in exchange for a favor.
- A flying pirate has lost his treasure map. It is somewhere on the ground below. He is willing to pay the players if they recover it for him.
- Air elementals form into a deadly tempest, blocking the critical path with tempestuous force. “This is a blow-by-blow encounter!”
- A mischievous djinn offers the party wishes but each wish has a humorous twist. “Wish you could have seen that coming, did you?”
- A squadron of intelligent, living airships will attack the party. They are -1 level lower than the players and have magic items.
- A floating archipelago of cloud mushrooms is occupied by a colony of 1d6 air myconids, their spores harmlessly settling around like indigo down. Investigating or befriending this colony may earn the players the myconids’ breath moss, which alters air composition.
- An air elemental attacks!
- An aquatic dragon leaping from cloud to cloud in pursuit of an air whale.
About Random Elemental Plane of Air Encounters AI
Hello. I'm Paul Bellow, a LitRPG author and creator of this site with 1000's of Free D&D Random Encounters. I also run LitRPG Adventures, a set of advanced RPG generators and a growing library of RPG content generated by GPT-3 API from OpenAI. If you want to learn more about how I put thistogether, I've got a blog post about creating this D&D random encounter generator.
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