D&D Random Castle Encounters AI

Advanced Fantasy RPG generator with GPT-3!

300+ D&D Random Castle Encounters

D1 Random Castle Encounters

  1. 5d6 laborers are repairing a crumbling trebuchet. They grumble about the low pay and ask the players if they’ve ever heard the rumor about a hidden treasure in the castle dungeon.

  2. A group of 5d6 guards are in the halls looking for a group of drunk soldiers who have been causing trouble. You were seen with them and so they come to question you. It is up to you to convince them you aren't the soldiers they are looking for.

  3. As the adventurers traverse the grandiose yet tragically decaying castle halls, they stumble upon a ballroom in utter disrepair, swarming with 3d6 ghostly nobles eternally dancing a macabre waltz. Should the adventurers choose to join the spectral ball, they must perform a dance check every round or face ethereal strikes. If they dance till morning, they might glean a dark secret of the castle's past.

  4. The party enters a room where a giant spider is spinning a giant web. It's moving quickly and the party needs to dodge its attacks.

  5. As they meander through the king’s private gallery, players are confronted by 3d6 living portraits, each with exaggerated expressions. The portraits challenge players to a mimicry contest. Winning grants access to a magical artifact hidden behind one of the frames. Losing may result in the portraits reshaping into ominous guards that mimic players’ appearances.

  6. You see a single Elf, sitting on the floor, in a fetal position. His arms are around his legs, and his head is buried in his knees.

  7. 4d8 marketing peddlers argue their wares are of exotic origins. Inspection finds them mundane and over-exaggerated unless charmed by a specific spell word.

  8. The players hear a flute playing off in the distance. When they look toward it's source, they notice a halfling playing to a group of wild animals. The DM must roll a d4 for each PC. On a 4, the halfling will ask them if they would like to hear a story about how he got his flute. The DM should roll a d20 for each PC. On a 1-10, they will be soothed by the music and fall asleep. On an 11-20, they will be soothed by the music, but they will not fall asleep.

  9. A strange creature sits in one of the rooms. It looks like a giant slug but it is made of stone. If the players approach it, it will attack them with its acid spit. If they kill it, it will turn into a stone statue and crumble to dust.

  10. 3d4 forgotten taxes exacted from intruders’ missteps by spectral collectors.

Generated by GPT-3 and lightly edited by a human.






About Random Castle Encounters AI

Hello. I'm Paul Bellow, a LitRPG author and creator of this site with 1000's of Free D&D Random Encounters. I also run LitRPG Adventures, a set of advanced RPG generators and a growing library of RPG content generated by GPT-3 API from OpenAI. If you want to learn more about how I put thistogether, I've got a blog post about creating this D&D random encounter generator.

Thanks for checking out the site. I hope you find it useful!




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